; Definition file for Bark
; Contains all the filenames needed for the Bark
; Template player 0X-04-01

; BarkMH information
[Info]
name    = "Bark by MUGENHunter"     ;<-- Replace with a real name
displayname = "Bark" ;<-- Replace with name to display
author = "MUGEN Hunter" ;<-- This is the name of creator
versiondate = 04,01,2001    ;Version date of BarkMH
mugenversion = 04,01,2001   ;Version of M.U.G.E.N BarkMH works on
pal.defaults = 1,2 ;Default palettes in order of preference

; Files for the Bark
[Files]
; Através do cmd, você ajusta o nivel de dificuldade
cmd     = BarkMH.cmt     ;Command set
cns      = BarkMH.cns      ;Constants
st       = BarkMH.cns      ;States
st1       = BarkMH_AI.cns  ;AI States
st2	= logochar.cns
stcommon = common1.cns   ;Common states
sprite   = BarkMH.sff      ;Sprite
anim     = BarkMH.air      ;Animation
sound    = BarkMH.snd      ;Sound
pal1     = BarkMH1.act     ;Palettes
pal2     = BarkMH2.act
pal3     = BarkMH3.act
pal4     = BarkMH4.act
pal5     = BarkMH5.act
pal6     = BarkMH6.act
pal7    = BarkMHTURBO.act     ;Palettes
pal8    = BarkMHTURBO.act
pal9    = BarkMHTURBO.act
pal10    = BarkMHTURBO.act
pal11    = BarkMHREAL.act
pal12    = BarkMH1.act

; Arcade mode
[Arcade]
ending.storyboard = BarkMH_Ending.def
